Showing posts with label novel. Show all posts
Showing posts with label novel. Show all posts

Monday, April 02, 2012

Multi-Tasking, While Impossible, Still Sounds a Good Idea

Those two or three fans of my novel will be pleased to hear that it's going beautifully, after a fashion. I'm making progress upon it in leaps and zig-zagging bounds, which is possible it turns out. The writers reading this blog, however, will agree that working on the same project for too long all by itself can make imagination fester in stagnation, and I have been working on the same novel for a very long time. Lately I've been having the problem that I'm second guessing my novel. I'm ironing that out, righting wrongs and things. Anyone who's seen any of it knows there's a lot of imagination in the fantasy, and it will continue to need imagination. I'm too close to it and I'm missing things. The response many people have to this situation is a temporary abandonment of the project. That route is distasteful to me. To save it, however, I need to do something that aids in restoring my perspective. I think I've lighted on the solution.

Short stories. Lots of them. I'm going to remind myself of my novel daily, but I'm going to bring my study of creating short fiction to the forefront of my creative attention. That's it. Not too complicated. I seem to go on a kick like this every now and then, usually with more confidence than the last time. We'll see how this one goes.

Send me a message if you feel like your idea is the next big thing but you don't want to write it yourself. I might look at it.

Friday, February 10, 2012

More detail! More words!

I am in the middle of what will amount to the thirdish and finalish draft of my novel, tentatively titled A Book of Ferryman's Heralds. What is most interesting to me about it, aside from how there seems somehow to be those weird "character" things and "story" things and even some "plot" things is that the third draft is already as long as the second draft. That would seem logical, except that the story is halfway as far in, and this draft has taken less than half the time to write. It's a fascinating thing to contemplate. While I feel that I haven't gotten as far, since the events I wrote today aren't even to the story's technical "midpoint"--an important storytelling term I learned recently--at the same time I feel like I've gotten much further. I think these are the reasons:

1) I'm using twice as many words. That doesn't mean I'm throwing in a lot of "gasps" and adjectives, which is what it could mean. What it means is that I'm taking my time to be thorough in describing things. I did not, as I usually do, rush through and assume that my brilliant images will communicate psychically, my concepts and designs will be clear even though there's no reason they should make sense. Rather I take my sweet time with all the little pieces and use sufficient words and time to describe how they all look, smell, sound, and fit together. Every moment can last a lifetime.

2) I'm giving my characters space to contemplate and to expand on their situations. In the past, I've always assumed that my characters would take care of themselves. I tended to write quite cinematically, just describing what it would look like people did and I'd assume that readers could keep up. That would work all right in the movie version when my characters are acted out as well as they are in my mind, with all the emotional states sort of dancing across their faces. My descriptive powers are not yet where they need to be to keep up with my imagined acting skills, however. And besides, I'm writing a mythologically inclined fantasy. Putting in poetic thought process lends itself to the storytelling.

3) I'm including damn subplots. I've always left subplots out of the novel proper, assuming that the hints and vagueness with which the main characters treated the subplots would be sufficient for the story. Subplots often feel less interesting to me than main plots. But when I started to explain the actions of my main characters to myself during my world-building kick recently I realized that the subplots I needed were really good and very interesting. In exploring my subplots I've managed to discover that my novel as it is can be a good conduit for me to expostulate and explore something I really like, which is various classical story structures. If I imagine character X as the main character, my novel is a classical tragedy--if character Y is the lead it becomes a stereotypical Hero's Journey with a personal touch--and the rest. I now enjoy subplots.

Those are the main reasons. I explain the doubling in words briefly as an increase in thoroughness.

Why I'm explaining: The way I see it, care and thorough treatment are often lacking in creative endeavours. Sometimes we meet writers with a proclivity toward intentional fantasy bloat, and we should not err in their direction. However, if you find that your attempts at novels often seem to stop on page twenty-four, and you don't know how the story goes from there, you may be leaving out half of what needs to be said. I suggest relishing the moments.

And some sweet tunes.

Wednesday, November 30, 2011

What He Is Not

Novel updated: http://lithnmark.blogspot.com/2011/11/chapter-one-part-three.html

In this chunk, Twig speaks for a while with his daughter, Widow Lockwood, and his granddaughter, Trilby. He explains a few things that he is not, and begins to hint by exclusion at what he is. He is not a Holy Assassin--one of that order organized of old to be in thrall to Ferryman and help him in his grisly work of collecting men ready to die. We learn by hints that Twig surely killed Holy Assassins who had been hunting him. From them, Twig got his clothes.

I had trouble writing the scene clearly because I forgot to introduce Widow Lockwood by name till half of the way through. Whoops. Must remember not to do that in the future.