Showing posts with label metaphysics. Show all posts
Showing posts with label metaphysics. Show all posts

Friday, February 10, 2012

More detail! More words!

I am in the middle of what will amount to the thirdish and finalish draft of my novel, tentatively titled A Book of Ferryman's Heralds. What is most interesting to me about it, aside from how there seems somehow to be those weird "character" things and "story" things and even some "plot" things is that the third draft is already as long as the second draft. That would seem logical, except that the story is halfway as far in, and this draft has taken less than half the time to write. It's a fascinating thing to contemplate. While I feel that I haven't gotten as far, since the events I wrote today aren't even to the story's technical "midpoint"--an important storytelling term I learned recently--at the same time I feel like I've gotten much further. I think these are the reasons:

1) I'm using twice as many words. That doesn't mean I'm throwing in a lot of "gasps" and adjectives, which is what it could mean. What it means is that I'm taking my time to be thorough in describing things. I did not, as I usually do, rush through and assume that my brilliant images will communicate psychically, my concepts and designs will be clear even though there's no reason they should make sense. Rather I take my sweet time with all the little pieces and use sufficient words and time to describe how they all look, smell, sound, and fit together. Every moment can last a lifetime.

2) I'm giving my characters space to contemplate and to expand on their situations. In the past, I've always assumed that my characters would take care of themselves. I tended to write quite cinematically, just describing what it would look like people did and I'd assume that readers could keep up. That would work all right in the movie version when my characters are acted out as well as they are in my mind, with all the emotional states sort of dancing across their faces. My descriptive powers are not yet where they need to be to keep up with my imagined acting skills, however. And besides, I'm writing a mythologically inclined fantasy. Putting in poetic thought process lends itself to the storytelling.

3) I'm including damn subplots. I've always left subplots out of the novel proper, assuming that the hints and vagueness with which the main characters treated the subplots would be sufficient for the story. Subplots often feel less interesting to me than main plots. But when I started to explain the actions of my main characters to myself during my world-building kick recently I realized that the subplots I needed were really good and very interesting. In exploring my subplots I've managed to discover that my novel as it is can be a good conduit for me to expostulate and explore something I really like, which is various classical story structures. If I imagine character X as the main character, my novel is a classical tragedy--if character Y is the lead it becomes a stereotypical Hero's Journey with a personal touch--and the rest. I now enjoy subplots.

Those are the main reasons. I explain the doubling in words briefly as an increase in thoroughness.

Why I'm explaining: The way I see it, care and thorough treatment are often lacking in creative endeavours. Sometimes we meet writers with a proclivity toward intentional fantasy bloat, and we should not err in their direction. However, if you find that your attempts at novels often seem to stop on page twenty-four, and you don't know how the story goes from there, you may be leaving out half of what needs to be said. I suggest relishing the moments.

And some sweet tunes.

Thursday, April 07, 2011

Review: Swamp Thing: The Saga of the Swamp Thing, by Alan Moore

In 1983, DC decided to assign the title Swamp Thing, a then old title, to now-known-to-be-insane writer, Alan Moore. What Alan Moore produced revolutionized comics as a format for horror. My dad tells this story about the Batman movie that Tim Burton made: Batman, he says, was the first movie to "take the comic book genre seriously." Before Batman there were comic book movies. But they were told as melodramatic sob stories, that could as easily have had no superheroes in them. Batman, he says, gave a superhero doing superhero stuff.

As I understand it, Alan Moore's Swamp Thing did a similar thing for comic books. Alan Moore's Swamp Thing was the first comic book, I am told, to allow comic books to be considered in the literary genre--especially the literary genre of horror, in Swamp Thing's case. Prior to it, comics were one thing, and literature was another. Alan Moore helped with Swamp Thing to blur the lines.

Good for him.

If you like a cunningly written story that makes you think in puzzling terms, pick up this one. It's peculiar and interesting, each issue is well structured. It fails in terms of long-term impetus, I think. The largest questions about the character of Swamp Thing himself are answered reasonably quickly, it seems, so conflicts have to come to Swamp Thing. Swamp Thing himself produces little to no conflict. In that way it falls short. I liked reading this volume--the first volume in the run of anthologies of Alan Moore's retelling of Swamp Thing. It left me content, though. The ending of the anthology satisfied me, leaving no mysteries unsolved, no conflict unresolved. The world was at balance.

I view Swamp Thing as a piece of history, beautifully constructed. A museum piece, if you will, if an enjoyable one. It's a good thing to read and understand...but there's better entertainment out there. I feel bad saying that, since it is Alan Moore, and his story-telling never fails in Swamp Thing. Still, he's written more gripping things.

His intent may have been different in Swamp Thing, however. That's something to consider.

Tuesday, October 12, 2010

Definitions: Metaphysics, Epistemology, Anthropology

Before I continue in te blogosphere, I need to define three terms. I'm going to use these terms a lot. These definitions aren't mine. As a check/balance thingy to help my consistency, I'm paraphrasing the definitions commonly used for these terms by philosophers through the ages. Not because I'm much of a philosopher, mind. These definitions just seem the most useful, and they're the definitions that I use for these terms. So here they are:

Metaphysics: From Greek, "meta" is above, and "physics" is physics. Therefore, the physics above physics. That is to say, those most universal rules that govern reality.

Epistemology: From Greek, "episteme" is knowledge, and "logos" is words, or way, or science. Epistemology is the science of knowing. How things are known, what is known, how knowing relates to being, is epistemology.

Anthropology: From Greek, "anthropos" is man, and "logos" is words, or way, or science. Anthropology is the science of man. It tries to answer questions like, "What is man? How does he tick? What are his modes and motions and motives?"

I need to define these terms. Probably, they'll get scattered all over my blogging. And since metaphysics and anthropology especially have other definitions that a lot of people know, and I mean them in these philosophical senses, then I want to be clear.

Thanks. Bye.