Showing posts with label books. Show all posts
Showing posts with label books. Show all posts

Friday, February 10, 2012

More detail! More words!

I am in the middle of what will amount to the thirdish and finalish draft of my novel, tentatively titled A Book of Ferryman's Heralds. What is most interesting to me about it, aside from how there seems somehow to be those weird "character" things and "story" things and even some "plot" things is that the third draft is already as long as the second draft. That would seem logical, except that the story is halfway as far in, and this draft has taken less than half the time to write. It's a fascinating thing to contemplate. While I feel that I haven't gotten as far, since the events I wrote today aren't even to the story's technical "midpoint"--an important storytelling term I learned recently--at the same time I feel like I've gotten much further. I think these are the reasons:

1) I'm using twice as many words. That doesn't mean I'm throwing in a lot of "gasps" and adjectives, which is what it could mean. What it means is that I'm taking my time to be thorough in describing things. I did not, as I usually do, rush through and assume that my brilliant images will communicate psychically, my concepts and designs will be clear even though there's no reason they should make sense. Rather I take my sweet time with all the little pieces and use sufficient words and time to describe how they all look, smell, sound, and fit together. Every moment can last a lifetime.

2) I'm giving my characters space to contemplate and to expand on their situations. In the past, I've always assumed that my characters would take care of themselves. I tended to write quite cinematically, just describing what it would look like people did and I'd assume that readers could keep up. That would work all right in the movie version when my characters are acted out as well as they are in my mind, with all the emotional states sort of dancing across their faces. My descriptive powers are not yet where they need to be to keep up with my imagined acting skills, however. And besides, I'm writing a mythologically inclined fantasy. Putting in poetic thought process lends itself to the storytelling.

3) I'm including damn subplots. I've always left subplots out of the novel proper, assuming that the hints and vagueness with which the main characters treated the subplots would be sufficient for the story. Subplots often feel less interesting to me than main plots. But when I started to explain the actions of my main characters to myself during my world-building kick recently I realized that the subplots I needed were really good and very interesting. In exploring my subplots I've managed to discover that my novel as it is can be a good conduit for me to expostulate and explore something I really like, which is various classical story structures. If I imagine character X as the main character, my novel is a classical tragedy--if character Y is the lead it becomes a stereotypical Hero's Journey with a personal touch--and the rest. I now enjoy subplots.

Those are the main reasons. I explain the doubling in words briefly as an increase in thoroughness.

Why I'm explaining: The way I see it, care and thorough treatment are often lacking in creative endeavours. Sometimes we meet writers with a proclivity toward intentional fantasy bloat, and we should not err in their direction. However, if you find that your attempts at novels often seem to stop on page twenty-four, and you don't know how the story goes from there, you may be leaving out half of what needs to be said. I suggest relishing the moments.

And some sweet tunes.

Tuesday, April 05, 2011

Comic Book Review: Spawn

I read volume one of the Spawn anthologies. I've been meaning to read the Spawn books ever since the movie killed my soul. I have a history with the character Spawn, going way back before I read him or saw him or anything.

The movie came out when I was thirteen, and one of my buddies became immediately obsessed with the character. I liked this kid, and I've always had a bit of a follower psychology, so I decided to be obsessed with this movie as well, even though I knew nothing about it. Somehow I found a poster or saw a preview for it after that, though, and thusly saw the look, felt the attitude, of the character Hellspawn. That masked face and impossible cape and green eyes lodged in my head, like the shading of a really good ghost story. It impacted my imaginings and my creativity, and much of my writing secretly had a few drops of an idealized Hellspawn in it, because I never saw the movie when it was released, and never knew it was a comic book.

Years passed, and Spawn lurched around the back of my head, till finally I was driven to wikipedia. I read about Spawn, and the Violator, and the world Todd McFarlane invented. The art impressed me, the stories intrigued me, and the fact that the whole thing was a comic book first totally took me by surprise. I got the movie and watched it, and it did, in fact, shatter some of my childhood dreams. Completely obnoxious.

It discouraged me. Thus I failed to speedily procure the comic book.

Several years passed. I had many adventures, and eventually found my lady love. Among her many charms is a picky love of comic books. She loves Todd McFarlane, especially, and I trust her taste, except in liking me. Spawn's been reintroduced to me as a literary pursuit to consider.

The other day, I saw volumes one, three, and four of Spawn anthologies at the library. On an impulse, I grabbed volume one and checked it out. I read it fast, and these are my impressions:

The characters are great, the world is great, the situations are provocative, the art is as pretty a comic book art as you'd want. It's a good book for the reading. It ought to have movied up something gorgeous. Stupid, careless movie mongers, mutilizing it.

I found the overall plot of the anthology irritatingly vague and diffuse, and the story from issue to issue moves more slowly than I'd like. Each issue has fewer revelations than I'd write into them, which is one reason why it ought to have movied up gorgeously. What ought to have happened is a streamlining of the story, so the important bits were emphasized, and the world was made more smelly, and the repetition was repeated less. The movie ought to have been good. I'm frustrated with the hosers who messed up Spawn the movie.

Overall, I like Spawn. I'll read the next anthology. I want more of this world. Todd McFarlane wins.

Saturday, October 18, 2008

Running Book Review: Interworld

I'm reading Interworld, by Neil Gaiman and some other guy. A colaboration. It's interesting. It seems not to have been written by Neil Gaiman much--it's missing the Neil Gaiman prose. It's missing the Neil Gaiman thing where, even though he's introducing crazy-weird stuff that sometimes doesn't initially make ANY sense, it does in the long run all fit into the same odd tapestry. It sort of seems to be a book written by this other guy based on ideas that Neil Gaiman hadn't finished developing yet.

Sort of weird.